V3 ARCHITECTURE
A swarm is the output of an industrial civilization.
V3 adds civilization mobilization, R&D readiness, settlement demand, expected failures, logistics fleets, resource-node inventories, infrastructure hubs, dynamic Intellect allocation, and year-by-year technology dependencies to the v2 physics model.
INTERACTIVE CIVILIZATION MODEL
100-Year Swarm Simulator v3
MISSION CLOCK
2126
Scrub the century to inspect any modeled year.Solar-system industrial network
Orbital zones, settlements, resource nodes and logistics links at the selected year.
Power generation, demand and surplus
Delivered photonic power versus Earth + Moon + Mars modeled demand.
Industrial expansion
Collectors and factory nodes
Annual material sources
Earth launch, Moon, asteroid resources and elevator throughput
Technology readiness
R&D-dependent enabling systems
Settlements
Modeled supported population equivalents
Model milestones
Derived from this run
Primary constraint
Strongest modeled bottleneck at the selected year
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INFRASTRUCTURE LEDGER
Named hubs with real dependencies.
These are project-level scenario assets, not claims that such facilities currently exist. Each hub activates only after its prerequisite thresholds are reached.
RESOURCE LEDGER
Feedstock comes from different resource classes.
V3 tracks conceptual resource classes rather than pretending current observations give us certified industrial reserves.
INTELLECT COORDINATION LAYER
Allocation changes with the state of the system.
Current resource allocation
Current power allocation
R&D portfolio
DYNAMIC TECHNOLOGY TREE
The path unlocks dependency by dependency.
“Unlocked” means the model’s readiness, year and infrastructure thresholds are met. It does not mean the technology is guaranteed to be feasible in reality.
V3 REFERENCE ROADMAP
Prototype → bootstrap → replicate → expand.
Demonstrate
Autonomous construction, lunar surface power, precision beaming, reusable launch, robotic ISRU and high-reliability orbital servicing.
Bootstrap
Lunar foundries, mass-driver experiments, orbital yards, closed-loop repair and early asteroid prospecting.
Replicate
Distributed factory nodes, high-throughput lunar/asteroid logistics, cislunar tether options and mature photonic links.
Move inward
Thermally capable collectors occupy closer solar orbits while traffic management and repair capacity scale.
Integrate
Planetary relays, industrial settlements, reserve power for large-scale planetary engineering research, and a mature swarm grid.
RESEARCH ANCHORS · CHECKED 2026
Anchor the speculative model in real enabling work.
These sources support individual technology branches—ISRU, orbital solar power, laser power beaming and tether technology. They do not imply that a Dyson swarm or Earth space elevator is currently buildable.